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HE Unit Template
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Mobile Development Fundamentals
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GPSIT2000 - Mobile Development Fundamentals
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20240200
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Course
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1.4
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2026-09-10
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2026-09-10
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Information Technology
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Institute of Innovation, Science & Sustainability
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Information Technology
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Undergraduate
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15
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.125
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020103
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Programming
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020103 - Programming
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<a href="http://www.federation.edu.au/locate/unit/gpsit2000">View unit fees</a>
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Graded (e.g. HD, D, C, etc)
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5
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Diploma, Undergraduate Certificate
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0
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<p>This course will provide students with a background into the major mobile application platforms currently available including iOS and Android. Students will start to develop skills in application development. This course also serves to provide students with exposure to programming concepts, covering topics such as Boolean expressions, selection, iteration, list data collections, events and procedures. This course will incorporate additional learning hours to support the development of students’ academic and study skills.</p>
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<p>This may include:<br>
•Programming Constructs: Sequence, Selection, Iteration, Variables, Expressions, Lists, Events, UI Components.<br>
•Programming Techniques: Event handling, searching through lists, data storage and retrieval, task decomposition.<br>
•Fundamentals of mobile programming concepts.<br>
•Basics of hardware architecture for mobile computing.<br>
•Basics of operating systems for mobile computing.<br>
•Overview of software development lifecycles, as applicable to development of a mobile app.<br>
•Programming approaches and tools for various mobile platforms, such as iOS, Android and Windows Phone.<br>
•Differences between desktop and mobile programming.</p>
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<p>Where supplementary assessment is available a student must have failed overall in the Unit but gained a final mark of 45 per cent or above, has completed all major assessment tasks (including all sub-components where a task has multiple parts) as specified in the Unit Description and is not eligible for any other form of supplementary assessment.</p>
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2027
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2026
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GPSIT2000 - Mobile Development Fundamentals
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GPSIT2000 - Mobile Development Fundamentals
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Semester 1
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Year
2027
2026
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Overview
Key information
Requisites
Learning outcomes
Assessment
Parent Region
Overview
Unit description
<p>This course will provide students with a background into the major mobile application platforms currently available including iOS and Android. Students will start to develop skills in application development. This course also serves to provide students with exposure to programming concepts, covering topics such as Boolean expressions, selection, iteration, list data collections, events and procedures. This course will incorporate additional learning hours to support the development of students’ academic and study skills.</p>
Unit content
<p>This may include:<br> •Programming Constructs: Sequence, Selection, Iteration, Variables, Expressions, Lists, Events, UI Components.<br> •Programming Techniques: Event handling, searching through lists, data storage and retrieval, task decomposition.<br> •Fundamentals of mobile programming concepts.<br> •Basics of hardware architecture for mobile computing.<br> •Basics of operating systems for mobile computing.<br> •Overview of software development lifecycles, as applicable to development of a mobile app.<br> •Programming approaches and tools for various mobile platforms, such as iOS, Android and Windows Phone.<br> •Differences between desktop and mobile programming.</p>
Key information
Institute / school:
Institute of Innovation, Science & Sustainability
Discipline:
Information Technology
Study level:
Undergraduate
Credit points:
15
EFTSL:
0.125
Field of education:
020103 - Programming
Grade scheme:
Graded (e.g. HD, D, C, etc)
Placement component:
No
Fee information:
<a href="http://www.federation.edu.au/locate/unit/gpsit2000">View unit fees</a>
Requisites
Prerequisite
<p>must have completed "<a href="/ords/r/curriculum/catalogue/course?p6_code=GPSIT1101" target="_blank">GPSIT1101</a>"</p>
Corequisite
None
Exclusion
None
Learning outcomes
Learning outcomes
<p>On successful completion of this unit, students are expected to gain the following [K]nowledge, [S]kills and [A]pplication of knowledge & skills</p>
Learning Outcomes
Ref
Outcome
K1
<p>Understand constructs typical of many programming languages such as: variables, expressions, assignment, sequence, selection, iteration, procedures, parameters, return values.</p>
K2
<p>Describe the basic (software) architectures and operating systems of various mobile platforms.</p>
K3
<p>Describe key aspects of the behaviour and organisation of a mobile app as pertaining to the various mobile platforms.</p>
K4
<p>Describe at a high level the considerations and key elements of the process of developing an app from conception to publicly releasing.</p>
S1
<p>Analyse the input, processing and output needs of small programming problems.</p>
S2
<p>Design code sequences to realise algorithms in a programming language.</p>
S3
<p>Design basic user interfaces and develop storyboards to convey designed interaction sequences.</p>
S4
<p>Comprehend already-written code sequences to describe their effect when running.</p>
S5
<p>Develop test cases for code sequences to ensure correct behavior.</p>
S6
<p>Develop mobile apps using visual programming environments.</p>
S7
<p>Develop the appropriate English language and academic skills to successfully study at an undergraduate level</p>
A1
<p>Design, develop, test and debug mobile apps from a given textual program specification.</p>
Assessment
Learning Tasks and Assessment
Supplementary assessment available:
Yes
Supplementary assessment information:
<p>Where supplementary assessment is available a student must have failed overall in the Unit but gained a final mark of 45 per cent or above, has completed all major assessment tasks (including all sub-components where a task has multiple parts) as specified in the Unit Description and is not eligible for any other form of supplementary assessment.</p>
Key information
Institute / school:
Institute of Innovation, Science & Sustainability
Discipline:
Information Technology
Study level:
Undergraduate
Credit points:
15
EFTSL:
0.125
Field of education:
020103 - Programming
Grade scheme:
Graded (e.g. HD, D, C, etc)
Placement component:
No
Fee information:
<a href="http://www.federation.edu.au/locate/unit/gpsit2000">View unit fees</a>
Additional information
Cards Section - Non Research
Add Info Static Text
Internal reference: GPSIT2000 - U1.4